Really like the art and sound, the AI is a little predictable, i could reach the top platform and straight up slaughter all of them. this is really a cool idea and cool game, would be cool if it was a little more unpredictable in the AI behaviour.
The aim is a little offset with the mouse as well, but i've got used to it ^^
Overall pretty cool game, congrats on finishing it in one week.
The art in this is gorgeous, but the aiming mechanic needs some rethinking. Aiming is really frustrating. The audio is nice, but fits more with a Harry Potter fantasy kinda world than this awesome Anime vibe you created. Well done on finishing a game. Your next one is going to be even better. Also maybe look up game Juice. There are lots of little things like particles, lighting and screenshake that you can do to make your game feel more alive. Also research Vectors. That will help you a lot to figure out directions and distances. Loved what you created here even if it wasn't perfect. Good job!!!
I can't aim properly with the gun , it's always rotated 90 degrees from the mouse , i can also shoot infinitely without ever reloading so i just have to spam the left click to kill everything on the surface of the earth.
The art is cute and the particles are amazing, but the background is pretty monochrome and feels empty.
The music does not loop so when you play , it stops forever and you can just hear the sound of your gun shooting at others.
A health bar would be pretty useful , because i never know when i take damage from anything , there is no sign of damage except the little pushback
I did not write all of that because i do not like the game , it's just a summary of what i think is / is not be good in it
Hey SharkOps. Thanks for all the feedback , and taking times to give me all these advices. I underestimate all the work to do this kind of project. I am adding 2 d light to start to give an atmosphere for background and the scene. i also take a break because too much work. lol
No problem ! I know it is hard to make a game , and even harder to make one that works. Don't overwhelm yourself , be proud that you submitted something :D
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Really like the art and sound, the AI is a little predictable, i could reach the top platform and straight up slaughter all of them. this is really a cool idea and cool game, would be cool if it was a little more unpredictable in the AI behaviour.
The aim is a little offset with the mouse as well, but i've got used to it ^^
Overall pretty cool game, congrats on finishing it in one week.
The art in this is gorgeous, but the aiming mechanic needs some rethinking. Aiming is really frustrating. The audio is nice, but fits more with a Harry Potter fantasy kinda world than this awesome Anime vibe you created. Well done on finishing a game. Your next one is going to be even better. Also maybe look up game Juice. There are lots of little things like particles, lighting and screenshake that you can do to make your game feel more alive. Also research Vectors. That will help you a lot to figure out directions and distances. Loved what you created here even if it wasn't perfect. Good job!!!
Thanks FanieG;)
I can't aim properly with the gun , it's always rotated 90 degrees from the mouse , i can also shoot infinitely without ever reloading so i just have to spam the left click to kill everything on the surface of the earth.
The art is cute and the particles are amazing, but the background is pretty monochrome and feels empty.
The music does not loop so when you play , it stops forever and you can just hear the sound of your gun shooting at others.
A health bar would be pretty useful , because i never know when i take damage from anything , there is no sign of damage except the little pushback
I did not write all of that because i do not like the game , it's just a summary of what i think is / is not be good in it
Hey SharkOps. Thanks for all the feedback , and taking times to give me all these advices. I underestimate all the work to do this kind of project. I am adding 2 d light to start to give an atmosphere for background and the scene. i also take a break because too much work. lol
No problem !
I know it is hard to make a game , and even harder to make one that works.
Don't overwhelm yourself , be proud that you submitted something :D
Yhea, like he said! B Proud!